oof cute but stressful... wish there was non-timed leisure version!
Cycle of Pawmerce
You're a trader caught up in an energetic loop of buying and selling! The goal of the game is to sail the seas making quick and lucrative trades, surpassing your rival in the process. Jump from port to port loading up on stock and then offload it when demand rides high! You only have limited time to prove your worth, however, so be efficient. Only the most determined of traders can prevail!
Cycle of Pawmerce is meant to be played with two people (it was designed with the Winnitron arcade machine in mind), but there is also a single player mode where you can go for the high score.
Competitive trading game made during Ludum Dare 47. Theme was "Stuck in a Loop"! Click here for our Ludum Dare submission page!
Game uses Keyboard controls only; refer to the in-game tutorial for more information.
F11: Toggle Fullscreen
Escape: Quit / Return to Title / Skip Tutorial
Sound Effector, Codesman, Shortener of Titles
- Graeme Borland (@graebor)
Audiochemist, Surgeon of Portraits and Iconistry
- Amy Gerardy (@amymja)
Master Cartographer, Magician of Presentation
- Shera Starr (@anocturnaldream)
Dutiful Spreadsheeter, Maker Upper of Words
- Josh Grand (@faelimjg)
|Updated||5 days ago|
|Authors||Josh "Faelim" Grand, Amymja, Graeme Borland, anocturnaldream|
|Tags||2D, cats, Cute, Hand-drawn, Local multiplayer, Ludum Dare 47, Pirates, Sailing, Trading, Unity|
|Average session||A few minutes|
|Player count||1 - 2|
|Links||Twitter, Twitter, Twitter, Twitter, Ludum Dare|
Click download now to get access to the following files:
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The game is unplayable because I can't leave the port. And no confirmation to quit the game? What if I hit escape by accident?
Do you even realize that the keys you've chosen are not in every keyboard layout?
Hi there! I' sorry about that - the same thing has been brought up on our Ludum Dare page by a few folks, so we're aware of the issue. The control scheme is as it is because we had developed the game with the side intent of it being playable on the Winnitron, which carries with it some unusual mappings. We didn't have time to make more dynamic mappings prior to releasing the game for LD though, so that's why they're that way.
this is way too cute, great job everyone! had a blast playing it.