Cycle of Pawmerce
You're a trader caught up in an energetic loop of buying and selling! The goal of the game is to sail the seas making quick and lucrative trades, surpassing your rival in the process. Jump from port to port loading up on stock and then offload it when demand rides high! You only have limited time to prove your worth, however, so be efficient. Only the most determined of traders can prevail!
Cycle of Pawmerce is meant to be played with two people (it was designed with the Winnitron arcade machine in mind), but there is also a single player mode where you can go for the high score.
Competitive trading game made during Ludum Dare 47. Theme was "Stuck in a Loop"! Click here for our Ludum Dare submission page!
Game uses Keyboard controls only; refer to the in-game tutorial for more information. We recognize that some people may not be able to play given the control scheme, but as this was just a Game Jam game, we do not currently have plans to update the controls. We apologize for the inconvenience!
F11: Toggle Fullscreen
Escape: Quit / Return to Title / Skip Tutorial
Sound Effector, Codesman, Shortener of Titles
- Graeme Borland (@graebor)
Audiochemist, Surgeon of Portraits and Iconistry
- Amy Gerardy (@amymja)
Master Cartographer, Magician of Presentation
- Shera Starr (@anocturnaldream)
Dutiful Spreadsheeter, Maker Upper of Words
-
Josh Grand (@faelim)
Status | Released |
Platforms | HTML5, Windows |
Rating | Rated 4.0 out of 5 stars (26 total ratings) |
Authors | Josh "Faelim" Grand, Amymja, anocturnaldream, Graeme Borland |
Genre | Simulation |
Made with | Unity |
Tags | 2D, Cats, Cute, Hand-drawn, Local multiplayer, Ludum Dare 47, Pirates, Sailing, Trading, Unity |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard |
Multiplayer | Local multiplayer |
Player count | 1 - 2 |
Links | Twitter/X, Twitter/X, Twitter/X, Twitter/X, Ludum Dare |
Download
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Comments
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took a while for me to get the hang of it, but loved it! very adicting and fun
ughhh
the controls are wild for this game, on a mac i have to press shift + 7 for a "/" and it doesn't even get it, so i can't play the game, seems fun though, if only i could play it
The concept sounds fun, but I can't play it bc the controls are crazy. "/" isn't its own button on my keyboard. Can you add a settings menu for controls?
ahhhh i can't make any money i can only lose it.
this game isn't about having fun. It's about winning, absolutely dominating your opponent without mercy. I have fought hundreds of battles against rival merchants, and I have won everyone with my strategies and daring. I corner the early boot market, monopolize the gold trade, and buy out every sale with my superior finances, all while making sure every city has sweaters. I am a god. I am a god of pawmerce!!!!!
idk how to trade just going round the island
I can't launch the single player mode (maybe because i have a french keyboard?)
weird controls but fun
oof cute but stressful... wish there was non-timed leisure version!
The game is unplayable because I can't leave the port. And no confirmation to quit the game? What if I hit escape by accident?
Do you even realize that the keys you've chosen are not in every keyboard layout?
Hi there! I' sorry about that - the same thing has been brought up on our Ludum Dare page by a few folks, so we're aware of the issue. The control scheme is as it is because we had developed the game with the side intent of it being playable on the Winnitron, which carries with it some unusual mappings. We didn't have time to make more dynamic mappings prior to releasing the game for LD though, so that's why they're that way.
cool idea
this is way too cute, great job everyone! had a blast playing it.